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Ategon OP Mod , (edited )
@Ategon@programming.dev avatar

Been working on a game for the brackeys jam. Playing around with how windows work in godot

https://files.catbox.moe/6ffg8e.gif

Mako_Bunny ,

That's super cool :0

dornad , (edited )

This is amazing… is this a well documented feature in Godot?

Ategon OP Mod ,
@Ategon@programming.dev avatar

Yeah pretty well documented. Was very easy to spin this up

This is the class that you spawn in to make a window: Docs

Each window is technically its own world and them I enable or disable the player on each one depending on if it hits a collider to move to the next room. It is possible to have them all looking at the same world though

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