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I love making incremental games out of normal games with mods

Something about the endless scaling of incremental games just keeps the motivation high, its just nice to have endless ways of improvements, but I actually dont like Idle games anymore. I did for a long time, played a fuckton of them, favourites are Evolve Idle, incremancer, orb of creation. There rarely is any innovation, but with the right tools and already available mods you can incrementify some more action based games. Did with Skyrim, modpack with a thousand mods, wrote a little script that gives me an experience multiplier according to modded in difficulty sliders for taken and done damage, and i had an awesome experience(played with 0.04 multiplier of the dmg im doing and a x5 multiplier for the damage i receive at the end). Used everything from enai Siaions mods and had a lot of fun finding absurd combos, some of them so broken i had to forbid them, but thanks to the incremental scaling i put in there was never a point where i got to strong, or to tanky, if i noticed i got to powerful i just adjusted the sliders and where happy for a bit higher xp multiplicator.(you can read in my comments a few pages down of my escapades through skyrim, i wrote a lot exchanging some absurd strats with ordinator and co)

Yesterday i did the same with Hades, installed some mods, adjusted a little formula (which made me realize how much more i could do if i could actually program) and now i get exponentially more meta ressources depending on how much heat i take(the games difficulty system where you can choose from a list of negativ nerfs for your character or buffs to enemies, etc).

It feels like some games are really just made to be incrementified, Any of you ho ever done something like this? Do you know games that are somewhat easy to make into incrementals? If any of you have interest i can share the nexux pages of the mods i used with infos on which lines of code i changed up

x-posted from /r/incremental_games by /u/Araxyllis

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