Welcome to Incremental Social! Learn more about this project here!
Check out lemmyverse to find more communities to join from here!

Bizarroland ,

Probably bandwidth. You download a game or five and then you're good for a few weeks, whereas if you are streaming media you could run through several gigabytes a day of data per customer in perpetuity.

Obviously, with streaming media there is a continuously refreshing pool of money to cover those costs as compared to games being a one-time purchase, but even with that it would still take quite a while to expend the entire revenue of the purchased game in download expenses and storage overhead.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • random
  • selfhosted@lemmy.world
  • incremental_games
  • meta
  • All magazines