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TheRealKuni ,

Counter-counter-point, “Devil’s 🥑,” games have cost $60 ($70 with the most recent generation) since, what, 2006? 2007?

$60 in 2006 is over $90 today.

So we’re paying less upfront for games now than we were in 2006. Yet costs to develop AAA games have gone up significantly.

I’m not saying ads in games is a good idea, I fucking hate ads. I also hate microtransactions. But every time prices go up people get angry. Remember the backlash when Xbox Series X and PS5 prices were standardized at $70?

I don’t know the solution. But the current trends are unsustainable. Just like everything else in late-stage capitalism.

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