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saintshenanigans ,

I had a similar idea, except instead of showing something and taking it away, as the character moves, things would turn just slightly to face them. Imagine you're walking down a dark road surrounded by dead trees, and just as the trees pass your peripheral vision, they turn like 10 degrees your direction.

I bet these kind of mechanics would make for a pants-wettingly terrifying horror game if done in vr too!

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