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saintshenanigans

@saintshenanigans@programming.dev

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saintshenanigans ,

My partner works at a AAA company and says their slack is still like this lol

saintshenanigans ,

Palworld is still up. Make your own assets, and don't use any nintendo names, you'll be fine

saintshenanigans ,

Palworld literally recreated nintendo assets. Nexomon just copied the concept of pokemon.

saintshenanigans ,

And ripping off assets is much more likely to get you in legal trouble than just making a game in the same genre. Wtf are you on about bro

saintshenanigans ,

Good thing i did, then! Thanks for the feedback!

saintshenanigans ,

Jesus alright dude be pedantic

saintshenanigans ,

I don't agree with people downvoting you just cause its unity lmfao, but yeah im just sticking with godot, theyre advancing pretty fast and you can immediately tell the features are implemented with game dev in mind... where unity feels more like a cheaper version of unreal's "everything" engine.

saintshenanigans ,

I had a similar idea, except instead of showing something and taking it away, as the character moves, things would turn just slightly to face them. Imagine you're walking down a dark road surrounded by dead trees, and just as the trees pass your peripheral vision, they turn like 10 degrees your direction.

I bet these kind of mechanics would make for a pants-wettingly terrifying horror game if done in vr too!

saintshenanigans , (edited )

There's like a $10 app called super display that will turn any android device into a touch monitor, pair that with one of those precision styluses with the plastic disc on the end, you got a ~$20 dollar drawing tablet!

saintshenanigans ,

Yeah exactly, so strip the layers from this bullshit onion and don't let him have any excuses.

Flutter takes the stage at GDC (medium.com)

TLDR: Flutter made its debut at the Game Developers Conference (GDC) in San Francisco, showcasing the progress made in building games with Flutter. Over 15,000 new mobile games have been developed using Flutter in the last year. Flutter offers advantages for 2D casual games, such as being open-source, having a rich plugin...

saintshenanigans ,

Looking into their page, it gives me an impression that its doing something similar to UEFN and things like Nintendo's "game builder garage" - meaning they're trying to make game development easy by avoiding coding as a requirement.

They used trivia crack as an example, looks like it would be very good for knocking out simple games quickly - I'm thinking Facebook style games like farmville, but for any serious development or if you're looking for employable skills, you'd want to go with unity or Godot

saintshenanigans ,

There's no world where they sell to preserve 10% of their users

saintshenanigans ,

"Ill give you five stars if you inject a little money into the economy!"

Corpos: ... >:(

saintshenanigans ,

I just use blender and my old OTP version of clip studio for as much as I can.

I would really LOVE to see more AI tools for texture and model generation to help with the basic things like walls and clutter objects, but I need to know the AI is trained ethically and I won't get sued first..

saintshenanigans ,

Oh actually I forgot about audio, I would love to see some more AI voice stuff done. I think, for AAA at least, they should be paying actors to do their usual lines that are scripted, then also pay them to make a voice model for that character using the lines they recorded for the game already. Then we can still have the same kind of spoken dialog we have today, except they can also have the characters respond intelligently to events in game, or even talk to the player through mic like that one game I saw recently.

Then hopefully there will be some free use voice stuff that indie devs could use to accomplish similar stuff, kinda like mixamo does for animations

saintshenanigans ,

I had to build a game in phaser 3 for my "html" course and I swore I would never try to game dev in js again.

I know we were using a very old version and we had very minimal guidance... have I missed something big that makes it tolerable to work with or do i just need more js experience?

saintshenanigans ,

One of the biggest things stopping me is that my partner loves to play fortnite so i play it with them a lot, is there anything to allow you to play EAC games? Iirc epic said they don't want to account for security across every Linux distro

saintshenanigans ,

Tech forums in any sense.

If you're tired of seeing the same questions, why are you here? You can just ignore them. But treating a newbie like an idiot for not knowing better just discourages people from getting into your thing and keeps you from meeting cool new people.

ESPECIALLY because a lot of these questions come from kids that literally haven't had the chance to learn better yet. Just kindly point them where they need to go. It takes just as much time as telling them off.

Unity owned ECS patent uses techniques described in 2013 Stack Exchange post (github.com)

The 2013 StackExchange post [^1] describes what is now commonly called an "archetype" based ECS architecture that was implemented as compile time archetypes in the author's open source project in Feb 2018 ^3. A similar ECS model was described later in the June 2018 patent filed by Unity ^2 and active since 2020....

saintshenanigans ,

Been learning godot and thankful for it every day we hear something new about this company

saintshenanigans , (edited )

Skepticism is the literal precursor to the scientific method, and that's where you're stopping. There is no science at the skepticism step.

You're basically saying, "Gravity isn't real because I don't see proof."

A real scientist would drop an apple, a feather, a bowling ball, and verify it.

saintshenanigans ,

I find it particularly funny to call it X(formerly twitter) every time I have to mention it.

Also kind of love how Dubious X is as a name cause I always think it's a porn site before my brain clicks

saintshenanigans ,

I just mentioned the other day how scary that is if a third party can crack it and just got blasted about how Microsoft wouldn't put an OS out with vulnerabilities like that lmao

saintshenanigans ,

There is a chance that it has something to do with the Xbox app, maybe

saintshenanigans ,

Do you really want an adversary that can potentionally disable a large portion of your populations computers in one fell swoop?

Just saw a Netflix movie about this a month or so back. Obviously the writing was a little embellished, but it was fucking terrifying to imagine something like that happening on a real scale.

saintshenanigans ,

Bold move making an ai generated meme about hands

saintshenanigans ,

As someone who is just about to finish a degree in games programming:

Study CS and follow tutorials online to learn gaming tools. I've spent the last few years of my life learning unity's C# and other tools around it just to start looking for jobs to realize, firstly, my uni completely fucked me by not teaching unreal (the uni and epic games HQ are practically on the same fucking bus line), and on top games employers are looking for experienced devs almost exclusively. And of those, half of them are going to be an insulting pay cut, and the rest are going to be a soulless SaaS call of duty or fortnite model. Working in games isn't very worth it unless you can get hired by a AAA studio and love their game too. Probably best to find a standard dev job and make a game on your own time as a passion project.

Oh, also non-compete clauses are going to mean if you work for AAA, you immediately can't make your own stuff anymore either.

saintshenanigans ,

Hoping it's not a mistake but I'm early enough in my career I'm still prepping for my first indie game and I'm currently pivoting to godot. I want to make pc and mobile titles, and I was already upset over how unity treated their customers and now they're laying off 25%... I'd rather try something else while I have time to learn

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