Welcome to Incremental Social! Learn more about this project here!
Check out lemmyverse to find more communities to join from here!

Spzi ,

That's a very long list of different techniques with examples, very cool!

Though I wonder, is there some connection to image processing, high dynamic range?

Or audio compression, the kind which brings out the kick in the mix, not the kind which saves disk space?

The similarity I see between all three fields is, they try to bring down extreme values, outliers, to level the field, while still retaining characteristics.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • random
  • gamedev@programming.dev
  • incremental_games
  • meta
  • All magazines