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OsrsNeedsF2P ,

Unreal is heavy, and while you can make games without any coding knowledge, it's more for super fancy 3D games.

Unity and Godot are a bit simpler and more casual. Unity is ripe with issues and Godot is a little more immature. I would recommend Godot if you care about open source/community vibes, or Unity if you want more powerful features.

I wish there were better 2D or 2.5D dedicated engines, since imo most games don't require 3D to be cool, but I don't personally know any good ones (RIP Flash)

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