This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!
This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!
I'm sure most of us are aware that a lot of the mechanics of incremental games rely on things like skinner boxes to make us want to keep playing by just promising us future positive moments, rather than just giving us positive moments....
This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!
A lot of incremental games I see are in perpetual development. They are never truly finished, the developer always promises that another content update is around the corner. And those content updates get released, and the games eventually get really big. They grow to have prestige layers approaching the double digits, or months...
Personally I really the loops subgenre, with stuff like stuck in time, increlution, cavernous, etc. They give such a strong sense of progression over time. I think a lot of that is how the speed improvements are polynomial so progression didn't feel like it diminished over time.
I used Visual Basic for literally 10 years. What a nightmare. Now I use Godot!
This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!
This thread is dedicated to sharing mechanics or concepts you’ve found in incremental games that you think deserve more use or exploration. I’d prefer if you limited discussions to mechanics you’ve found in only 1 or 2 games, though I have no moderator powers to actually enforce this so if you really feel like sharing...
I'll start, with less of a discovery and more of a full history:...
This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!
This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!
This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!
It is a sort of tradition among some in the incremental games community to publish joke games every 1st of April. Many are quickly forgotten, some can be legitimately enjoyable, and a select few develop cult followings. This year is no exception....
First off, a definition: I define the “abstractness” of an incremental to be based on how much it is removed from other genres. For example, Kittens Game and Clicker Heroes are not abstract – the first is themed around civilization building while the second one takes mechanics from RPGs. Meanwhile, Prestige Tree is a prime...
This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!
This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!
By recognizable I mean ones your can tell a game was made in it immediately. Engines like IGM, TMT, or Profectus....
Personally, I prefer when reset mechanics let me do long, deep runs between each reset. I'm not a fan of doing the same content over and over again in quick succession.
This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!
This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!
I've been really enjoying this demo for a game called epic auto towers, even moreso than I enjoyed super auto pets, which I think is fair to say the same genre. Compared to SAP, this game is PvE, and adds relics and bosses. Ultimately it has a ton of really satisfying combos that can get really high stats, and I'm super excited...
How much do you care about the resource consumption of incremental games?...
This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!
To be more precise, what do you seek to accomplish when you develop a game and release it for the world to see? What is the effect you desire your games to have on their players, and what do you hope to gain from these games?...