A lesson learned: Without experience, overambition, over-eagerness and burnout can become very real very fast (abnormalhumanbeing.itch.io)
cross-posted from: https://lemmy.ml/post/16304403...
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cross-posted from: https://lemmy.ml/post/16304403...
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From GamesIndustry.biz
From GameFromScratch.com
Developer — “From start to the latest patch” ;...
Note theres a bug where if you disable ctrl queue mouse controls dont work
LogLog games explain why they'll stop using Rust for game development after 3 years, and caution why they think it's the wrong tool for the job.
(I am an author of this game. I am not a shill, game is 100% free, there is no premium content, full game is avalaible without paying - this is work of passion and feedback is my main motivation)....
A few weeks ago, I started on a basic tutorial for developing games in Godot: "Ultimate Instruction to Godot 4" on YouTube by Clear Code. My goal was to not just finish the tutorial, but to build on it and create a small game with semi-professional standards. Here is said game, my first attempt not only at developing in Godot,...
From GameFromScratch.com
Technological progress once swept games into the retro bin within a few years, but no longer – publishers must learn about how to support, not destroy, their older titles | Opinion | GamesIndustry.biz
TLDR: Flutter made its debut at the Game Developers Conference (GDC) in San Francisco, showcasing the progress made in building games with Flutter. Over 15,000 new mobile games have been developed using Flutter in the last year. Flutter offers advantages for 2D casual games, such as being open-source, having a rich plugin...
This is kind of huge, isn't it? I've been seeing this engine around for a while (it was still in closed alpha I believe) and it seemed really well done. It's a Godot fork that's intended to be a simpler experience like Roblox, where it has visual scripting, handles all the multiplayer itself, and allows you to create worlds...