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This profile is from a federated server and may be incomplete. Browse more on the original instance.
My idea for Vdl, Assembly of Vidya: A common runtime VM for vidya, supporting a postfix stack language ---- basically, PostScript for vidya of 'Vidya Description Language', an standardized one!
I began programming when I was 16 and like most people my age (31) it was with some gaming-related DSL. Personally for me it was GML. I made a tetris game which my younger brother played to death but ever since the closest interest I have to vidya is Ncurses and X11. Which makes me think, why is there not such standard for...
Is there any demand left for 'game systems developers'? As in, people knowledgeable on Win32 or POSIX API, PE/ELF, Compilers and Interpreters, etc, when it concerns games exclusively? (+UNIX engine?)
I don't think my knowledge is complete about Windows side of things (PE and Win32 API, MASM, VC++ etc) so I never dared apply for such jobs. But I have never seen one either. I think it theoretically should exist. The systems side of gaming, especially developing a portable framework, developing retargetable, optimizing...