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This profile is from a federated server and may be incomplete. Browse more on the original instance.
Is there any demand left for 'game systems developers'? As in, people knowledgeable on Win32 or POSIX API, PE/ELF, Compilers and Interpreters, etc, when it concerns games exclusively? (+UNIX engine?)
I don't think my knowledge is complete about Windows side of things (PE and Win32 API, MASM, VC++ etc) so I never dared apply for such jobs. But I have never seen one either. I think it theoretically should exist. The systems side of gaming, especially developing a portable framework, developing retargetable, optimizing...
What game development engines or frameworks are you currently using, and what do you like about them?
EDIT: Fake screenshot about some facts from the Palworld development, very loosely based on a really interesting blog post from the dev that's linked in the post body. (programming.dev)
UPDATE: So, apparently it's mostly fake, taken from this article [translation] (where they even mention some kind of VCS)....
Survival Games - A place to discuss survival games
A place for fans of survival games to discuss games and what they enjoy etc. or specific things about the games in the genre....