This profile is from a federated server and may be incomplete. Browse more on the original instance.
Welcome to Incremental Social! Learn more about this project here!
Check out lemmyverse to find more communities to join from here!
This profile is from a federated server and may be incomplete. Browse more on the original instance.
[LogLog Games] Leaving Rust gamedev after 3 years (loglog.games)
LogLog games explain why they'll stop using Rust for game development after 3 years, and caution why they think it's the wrong tool for the job.
Is there any demand left for 'game systems developers'? As in, people knowledgeable on Win32 or POSIX API, PE/ELF, Compilers and Interpreters, etc, when it concerns games exclusively? (+UNIX engine?)
I don't think my knowledge is complete about Windows side of things (PE and Win32 API, MASM, VC++ etc) so I never dared apply for such jobs. But I have never seen one either. I think it theoretically should exist. The systems side of gaming, especially developing a portable framework, developing retargetable, optimizing...
Should You Use Object Pooling? (youtu.be)
Looking for some Lua alternatives to be embedded in a game engine (kbin.social)
Since I'm having untracable issues with Lua due to its API and lackluster documentation, I've decided to drop it from my game engine (PixelPerfectEngine) in favor of some easier to use alternatives....