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Smorty ,

But what if the people in my area are not gay and pretty?

bl_r OP ,

Well, there is one person… 🖤❤️

Smorty ,

I wish...

Smorty ,

Does pictochat still work?

ChairmanMeow ,
@ChairmanMeow@programming.dev avatar

Yes, it doesn't rely on online services afaik.

Leviathan ,

Let's go back to "he's not home, call back later".

darius ,
Winged_Hussar ,
@Winged_Hussar@lemmy.world avatar

Amazing

Stache_ ,

I remember pictochat getting banned on my school bus because we were saying bad stuff like “butt” and “ass” and probably drawing pictures of dicks. Ahhh what a time to be alive

tkk13909 ,
@tkk13909@sopuli.xyz avatar

Oh yeah let's all use a proprietary system designed by Nintendo. I can't see this ending badly...

madeline ,

i don’t exactly know what your point is, but pictochat is entirely local and requires that everyone is close to each other.

bl_r OP ,

Lets not forget that it on a device that has been out of production for over a decade

nifty ,
@nifty@lemmy.world avatar

Make IRC great again

Riven ,
@Riven@lemmy.dbzer0.com avatar

Chris chan is that you???

mosfet ,

Does anyone know how it worked? Did it use something like bluetooth? Iirc the ds kinda had wifi.

Aggravationstation ,

Probably wifi. The DS had it but it didn't work with many routers because it used the old WEP encryption that stopped being supported.

Khanzarate ,

DS had full WiFi, just nothing to do with it unless a game needed it, but yeah pictochat did use that receiver. As far as I know it was a proprietary protocol so not actually WiFi, but same antenna and bandwidth and everything.

Draconic_NEO ,
@Draconic_NEO@lemmy.dbzer0.com avatar

I feel like I read it uses ad-hoc capabilities not unlike what's used on Switch nowadays. Ad-hoc networking isn't used that much though outside of that for some reason.

Khanzarate ,

Yeah that's right. No routers needed.

All local wireless gameplay on the DS is the same ad-hoc networking, too. Some games, like Mario kart, could use ds download play which is the same thing but a host would send over full game data before playing, too.

The 3ds also used it for local streetpass.

Nintendo experimented with it a bunch, honestly, although I always felt it was relatively unexploited in the ways they did. DS download was cool though because it was a mobile console's split-screen gameplay, instead of selling you 4 games to let 4 people play.

Kolanaki ,
@Kolanaki@yiffit.net avatar

It used wifi. Can't remember if it also had IR communication, like the GBC. It's been ages since I had a DS, but I'm pretty sure that there was another handheld other than the GameBoy Color that had the IR stuff. Nobody used it though, because it fuckin sucked.

Zangoose ,

The DS did have an IR sensor but (I'm pretty sure, don't quote me too hard here) a majority of the local communication was using either wifi or a proprietary wireless connection using the wifi antenna/chip.

I specifically remember Pokemon Black/White having an IR quick-trade option where you had to put 2 DS's back-to-back and being really confused about it because it seemed useless since it took so long to actually work.

wander1236 ,
@wander1236@sh.itjust.works avatar

I have bad news

EdibleFriend ,
@EdibleFriend@lemmy.world avatar

This ad is freakishly '90s considering it's for a DS

venusaur , (edited )
@venusaur@lemmy.world avatar

America Online Instant Messenger.

LinkOpensChest_wav ,
@LinkOpensChest_wav@lemmy.blahaj.zone avatar
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