I don't think my knowledge is complete about Windows side of things (PE and Win32 API, MASM, VC++ etc) so I never dared apply for such jobs. But I have never seen one either. I think it theoretically should exist. The systems side of gaming, especially developing a portable framework, developing retargetable, optimizing...
This is kind of huge, isn't it? I've been seeing this engine around for a while (it was still in closed alpha I believe) and it seemed really well done. It's a Godot fork that's intended to be a simpler experience like Roblox, where it has visual scripting, handles all the multiplayer itself, and allows you to create worlds...
There are a lot of questions and intentions to move into gamedev from developers who are burnt out at their jobs. And that's okay. From my own experience, I have a couple of pieces of advice that are not very professional....
The 2013 StackExchange post [^1] describes what is now commonly called an "archetype" based ECS architecture that was implemented as compile time archetypes in the author's open source project in Feb 2018 ^3. A similar ECS model was described later in the June 2018 patent filed by Unity ^2 and active since 2020....
I'd like to start developing a board game I love playing. There's an iOS implementation of it, but none for android. I don't even know where to start and which principles I could possibly follow. I've been working as a (business) software dev for the last 20 years, so I have some clue about programming....
Had to share with this community, I decided for my second game to just rip off the band-aid and I entered a game jam targeted at beginners. I placed 3rd - with 1st and 2nd going to more seasoned game developers. I never imagined that, going in, I would be on the pedestal. I just have to thank everyone that participates in game...
TLDR: Flutter made its debut at the Game Developers Conference (GDC) in San Francisco, showcasing the progress made in building games with Flutter. Over 15,000 new mobile games have been developed using Flutter in the last year. Flutter offers advantages for 2D casual games, such as being open-source, having a rich plugin...