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Game Development

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Unity owned ECS patent uses techniques described in 2013 Stack Exchange post (github.com)

The 2013 StackExchange post [^1] describes what is now commonly called an "archetype" based ECS architecture that was implemented as compile time archetypes in the author's open source project in Feb 2018 ^3. A similar ECS model was described later in the June 2018 patent filed by Unity ^2 and active since 2020....

The Mirror - A Godot fork meant to rival Roblox/UEFN just went open source (www.themirror.space)

This is kind of huge, isn't it? I've been seeing this engine around for a while (it was still in closed alpha I believe) and it seemed really well done. It's a Godot fork that's intended to be a simpler experience like Roblox, where it has visual scripting, handles all the multiplayer itself, and allows you to create worlds...

Just placed 3rd at my first game jam!

Had to share with this community, I decided for my second game to just rip off the band-aid and I entered a game jam targeted at beginners. I placed 3rd - with 1st and 2nd going to more seasoned game developers. I never imagined that, going in, I would be on the pedestal. I just have to thank everyone that participates in game...

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