In orbanistan (hungary) occuppied by soviets for 40 years (but even today orban is in the pocket of putin), we have a joke:
"the problem with soviet/russian microelectronics: the product does not fit through the factory gate"
Guess they can't keep buying Xbox controllers fpr their drones. So they create a console to get kids to play video games and natively learn the new controller they will eventually use on the battlefield
I hate how accurate you are. There's no other reason it would be government backed ESPECIALLY during war time where they're pissing money away and losing their soldiers left and right without be able to fill the open spots.
Call of Duty is very literally the greatest military recruitment tool the US government has and I'm pretty sure the c-levels at Activision have been full of former state department officials for the last 15 years
I remember seeing a documentary about Tom Cruise and how the movie Top Gun made lots of young people sign up for the military. Just a fun fact, not arguing against you.
I know that to get the US military to let you use their planes or their boats they need approval on the final film so tobget the really good shots and set pieces you have to let yourself be used as propaganda
And Smash Bandhooter, Blyat and Jaxter, Guitar-Trompetto, Road Combater, Earthly Fight, 770 Brass Peeper, and of course, let's not forget; Trophy of Courage: Ukrainian Front.
Do they have the hardware for it? There's an embargo on all of the relevant hardware...
They can make their own chips, but on super old equipment, so it'll run hot and poorly. So they'll be limited in what domestically produced equipment can run.
You are right, but you should remember that a lot of them fled the country to skip conscript. Moreover, games are made a very long time, 4-5 years minimum and it costs a lot of money. And to make independent platform you must create a lot of games because no one will buy it if you can't play at anything.
I guess the Kremlin thinks that it's a soft power concern (subversive Western ideas in front of our children's eyeballs), but in all seriousness, this seems way down on the list of things that I'd be worried about if I were them.
In terms of exposure to a domestic audience, consoles are closed platforms. They can probably mostly restrict creation and sale of Russian-language content that they find politically-objectionable. That's probably a lot easier and cheaper than trying to produce a new state-subsidized console.
Scale matters here. China hasn't done this. If China hasn't done it, I doubt that it's gonna go well for Russia.
This is gonna drag people off projects that they're actually gonna need more in terms of import substitution. I mean, direct military stuff aside, your whole economy is gonna have problems with lack of access to stuff from outside.
Consoles have a relatively-low gaming marketshare today, due to mobile. They're probably globally the least-important.
Of all of the gaming platforms out there, PC, console, and mobile, consoles are the least-useful in terms of non-game applications. If Russia wants to be a player in one of those, consoles would be the last I'd choose. It'd probably be easier to just ban consoles in Russia, if necessary.
Three side remarks about China, which can be a peculiar example to compare to for Russia, maybe even any other country:
They actually banned consoles for a quite significant 15 years (2000–2015), which strongly tilted their market towards PC.
Their companies actively make PC-type gaming handhelds, and many of them are even well-established in the business ahead the current “Steam Deck” wave/bandwagon: GPD (once called GamePad Digital, first release in 2016), OneXPlayer (2020), Ayaneo (2021).
Chinese gaming companies are quite at the whim of the censorship, and occasional “crackdowns” out of the blue, and many have therefore reoriented themselves for an international audience to de-risk their business.