How is this legal? Feels ridiculous to lose games I paid for just because I didn't migrate my account. Same with the Microsoft minecraft account migration. When I bought my CV1 there was the promise that I would not need a facebook account.
You don't need a facebook account a meta account was available as an alternative.
That's great right? Much better!!!
I don't know if meta accounts still exist... The whole migration was a huge mess. The oculus brand was much cooler. I wouldn't have bought my oculus quest 1 if it had been a facebook product back then.
Facebook has owned oculus since before the CV1, but I agree it was much less intergrated and still felt like a separate brand. I'm definitely biased as fuck, but "oculus" is infinitely better than "meta". Much better sounding name.
I just made a meta account to migrate my oculus account, but I can't find any way to do it on PC without a quest. I don't have a quest, so I guess I'm fucked?
I actually figured it out trying to login to the app, I just needed to login to meta with my oclulus account credentials and it migrated it, not the most obvious thing. I like how the app constantly asks for location permission despite me not having a quest to pair it to. Also I find it funny that they care so little for the CV1 it shows a rift S for its picture lol
You don't need a facebook account a meta account was available as an alternative.
That's great right? Much better!!!
Actually yes. The problem with needing a Facebook account was that it was part of an unrelated service (social network, messenger, etc.) that you couldn't separate. Meta accounts are separate accounts for VR only, much like the previous Oculus accounts.
Yep, I wish I bought all my VR games from steam, but I bought a few from oculus when I first bought the headset. Also some games are oculus exclusive :/
I'm still rocking the HTC Vive I bought after I found out Oculus had been bought out, but one of these days I'd like to upgrade. Vive still works pretty great though. How are you liking the Index?
Heavy, the blacks aren't black, the audio was twice better on the CV1, but the framerate and tracking quality is unbeatable. Resolution and FOV bump is nice, too.
My hands are way too large for the Index Controllers, I desperately want something to replace them.
I need to do this to reach the system button, and I can't always just hold the controller further down due to how the strap works.
Most of the time I hold it with just my fingers so my thumb actually lands where the buttons are, but it's meant to be strapped to the palm of the hand. I've yet to figure out a way to hold them that makes the joystick comfortable to use, it's too far to the side from where you'd want to put your thumb.
That's kind of a bummer but at least you can use other peripherals if you want. I think the Vive controllers are pretty decent even though they're a little dated.
I love all the things Valve has done for gaming on Linux.
Lighthouse tracking rocks, I'm never going back to constellation so in that regard it's an upgrade. Misses in Beat Saber due to tracking errors do not happen. And inside-out is just garbage for anything but the actual head-tracking. My dad has a Quest.
I sorely miss the low weight and ergonomics of the touch controllers. They were brilliant, and though it was more basic, their finger tracking could already do all that you'd want. I've not felt it worth the effort to replace the knuckles, unless I can match that.
I think you can use the Vive controllers and lighthouse with the Index, but you can't use differing models of lighthouses at the same time (which would be pretty cool)
The sacrifice might still end up being worth something as Facebook subsidised so much of the cost of the hardware in the push that they ended up selling over 20 million headsets introducing VR to a huge new audience. If that actually translates to long term VR users or fizzles down as a one-off curiosity we shall see in the coming years when those people are up for an upgrade.
I still shudder to imagine what the CV2 could have been. CV1 remains one of the best designed VR systems to this day.
The oled display, 90fps, fantastic audio, light HMD, ergonomic controllers... Its only real weakness was the constellation tracking, and with my three tracker setup even that became nearly a non-issue.
Replace the tracking with lighthouse, maybe upgrade the oled with one from today, put in the newer optics that reduce godrays to nearly nil... It would be unbeatable.
I still found those controllers to be the most comfortable and best VR controllers I've ever used. The Index controllers are great for its features but they're a bit too heavy for my liking.
Better hardware, sure, but only Facebook was reckless and rich enough to risk throwing so much money at it. The reason competing headsets (index, HTC etc) are so expensive are because those companies need to turn profit from selling the headset. Facebook decided to try selling headsets basically at a loss, and hope to get money from the oculus store instead. That resulted in really cheap headsets that were much more affordable to curious people to just buy and try without a $1000+ investment and a requirement for a gaming PC.
That's something basically only Google, Facebook or Amazon, and maybe Tesla/Musk, could afford to try.
Yep, instantly got crappier when it switched from oculus to Facebook.
Maybe my memory is failing, but I thought I recall switching from oculus to Facebook and then recently from Facebook to meta account. Shitier and Shitier.
I remember being excited about oculus when they started developing their headsets. Then I heard Facebook bought them, and the first thing Zuckerbot had to say about it was how excited he was to develop Virtual Reality advertisements. I have never lost as much interest in a product as quickly before or since.
I did the migration though, because it's not like I have a choice, and the damn thing still has no Linux support.
Maybe I'll switch to something else when I rebuild my machine when all the construction work is done here and I finally have an office and a proper network again. Getting really tired of my laptop's tiny screen.
It's a great product, just not well managed by a trustworthy company. I worked at target back in the day when the Quest 2 was around and I got one brand new for about $220 after employee discounts and gift card offers.
It's a shame to see it change over time, but damn is the price accessible compared to $800+ headsets at the time. You gotta admit it really lowered the bar for entry for VR seeing how it's now also 40% of SteamVR users.
But due to the low price point VR has taken off and loads of parents got it for thier kids. That means more Devs have made games and more competition making headsets.
quite the opposite has happened, there are fewer companies making headsets now. Microsoft is removing their version of open platform, mixed reality from windows entirely...
For a couple years now, I've only had an old PSVR. It's obviously limited, has quite low res and is only usable for a few games on my PS4, but hey, it was my entry point to VR anyway, and it's already pretty fun.
I know at some point I will get a PC VR set, if only to get more out of it. And I already know I am ready to pay significantly more for it not to be meta. I don't care if they pretend their accounts are separate, I don't trust them and I want nothing to do with them.
When Meta bought Oculus, I boxed up my OG Rift and threw it in the basement, and bought a Reverb G2. I'd rather be tied to a dead platform (WMR) than Meta. Fuck Meta, and fuck Facebook. Don't buy their products, don't give them your data, don't give them a dime.
And the time before that, when Meta claimed you would not need a Meta/Facebook account at all and could continue using your old Oculus account. They reneged on that within about a year, from what I recall. Sources on that are tough to find because they've been trampled by the more recent bait-and-switch, and subsequently this one.
Long story short, Meta has now lied three times about the ongoing account requirements to continue to use the hardware you've already paid for, pulling the rug out from users contradicting what they said before.
I'd doubt it. There are already open source projects to make it (and other similar headsets) work without WMR including on Linux, and it's likely you'll be able to shoehorn and install the final release of WMR back into Windows manually just like you can with all kinds of other legacy Microsoft stuff.
When Meta bought Oculus, I boxed up my OG Quest and threw it in the basement,
Meta (at the time it was still just named Facebook) bought Oculus before they ever released a retail product. Facebook bought them between the release of the original dev kit on Kickstarter and the dk2 in 2014. They had already been owned by Facebook for 2 years when the first Retail Rift came out in 2016. The first Quest didn't come out until 2019, 5 years after Facebook/Meta bought Oculus.
Something needs to be done about all the companies enticing you with a "buy" button and then later just deciding "ehhhhh nah I don't think we're gonna provide that anymore..."
I don't get the angry comments... Oculus 1 only require an email address, because people didn't want to have to link their oculus account with their Facebook account.
...I don't know about Oculus 2, but the article is saying that Oculus 3 only requires a Meta account... It's not saying it has to be linked to your Facebook account.
Your account will just switch from being with Oculus, to being with Meta... It doesn't say anything about this suddenly linking your Facebook account to your Oculus/Meta account.
It doesn't have to say it. All Meta accounts automatically link all Meta products into it. Including Facebook and Instagram. It somehow knew about my Instagram even though I used a different email for that than I did with Facebook years ago, and when I made my Meta account for the Q3 it linked Facebook, Instagram and Oculus together without any additional input from me.
I deleted my Facebook account the first time they said you'd have to link your oculus account to Facebook and were banning new accounts people created to do so. I just converted my oculus to meta and still don't have a Facebook or Instagram account.
I got my rift s shelved because broken cable and replacement costs more than used quest 2. I don't even bother migrating, as all my games are on steam.
It's better than the Q2 visually and performance wise; exactly the same UI/UX otherwise. I like how much lighter it is, too. I keep falling asleep while using it to watch movies in a super comfy VRchat world.
I haven't used any other VR devices aside from some crazy experience in the 90's at Disney Land they had in Tomorrow Land once and Google Cardboard back when that was a new thing. It's 1000 times better than that was lol
Yep. I was actually seriously thinking of getting a MQ2 or 3 in January, but knowing that Meta could just decide to brick it overnight meant I held off.