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SkybreakerEngineer , to Technology in Apple Vision Pro Could Take Four Generations to Reach 'Ideal Form'

As an Apple product, does it become semi-perfect if it absorbs Android 17?

bassomitron ,

Took me a sec to get the reference, lol. One day Perfect Cell is going to show up wearing one of the future iterations of these ski googles and declare humanity unfit to have such tech.

SkybreakerEngineer ,

P is for Priceless, the tech on all your faces...

Rustmilian , (edited ) to Technology in Apple Vision Pro Could Take Four Generations to Reach 'Ideal Form'
@Rustmilian@lemmy.world avatar

Same image :
1000001125

Pohl , to Technology in Apple Vision Pro Could Take Four Generations to Reach 'Ideal Form'

It sounds like they solved some problems with mixed reality stuff that nobody else has been able to solve. Getting pass through to be perfect is a pretty big deal if you care about this stuff. It also sounds like the UI they designed is very good.

The price is completely outrageous, this thing is not going anywhere if they cannot get it down to 1k ish. And let’s be real, nobody really wants to be in a headset. And the culture is not going to accept people in headsets they way they did phones.

I guess hats off to them for making the best headset device on the market. But, I still think the headset market is a dead end.

Ucalegon ,

I think it's more of a "willing to put in a consumer product" issue than that they're unsolved issues. Other brands don't have the automatic sales that a product with an Apple logo has at whatever price, even for a "Pro" product that can be more expensive. Meta just can't sell a $3500 headset no matter how good were to be.

Shadywack ,
@Shadywack@lemmy.world avatar

Well said, and agreed. The headset market is a dead end for anything beyond niche. Their price point is ironically appropriate given the lack of mass appeal, so they have to go with a mind numbingly high ARPU to make that business unit work for them. Culturally such a product is a non starter, especially as people read about the isolating effects tech has had lately. The fever dream of the "Metaverse" is now mocked widely.

Things like the auto IPD are like a dream come true though, and then using the eye tracking as a mechanism for driving the UI/UX. That shit was fiction just ten years ago in Iron Man. I could just imagine how cool it would be to navigate the menus in a game like Elite Dangerous with something like that, but the engineering needed to develop that is a non starter for the lack of install base, not to mention the financial condition of companies that are not established like Apple is, app developers, etc.

JiveTurkey ,

I don't think they had any other choice than to make the eye tracking great. They don't make GPU hardware and the hardware they do make can't possibly handle the processing power its resolution requires. Other headsets have understood this limitation and weren't trying to design an OS. Again apple has no choice here. They don't have desktop machines to provide input to the headset and they are way too far up their own ass to allow input from a PC.

JiveTurkey ,

I think if other companies threw price limitations out the window like apple did they could have easily made something similar. Also the fact that you still need another headset to play the best parts of what VR already has is ridiculous. It's $3500 TV with no inputs.

echo64 , to Technology in Apple Vision Pro Could Take Four Generations to Reach 'Ideal Form'

Okay, but given several other companies, they already made this exact product.

witty_username , to Technology in Apple Vision Pro Could Take Four Generations to Reach 'Ideal Form'

Yeah just like the ipod and iphone. Oh wait

Rooki ,
@Rooki@lemmy.world avatar

Yeah like the iphone 15 or is it the up to date one currently? I dont know anymore with that yearly rerelease. And if i know apple, the next gen would cost 6k instead of "just" 3.5k because its apple, it goes up never down on next release.

bassomitron ,

the next gen would cost 6k instead of "just" 3.5k because its apple, it goes up never down on next release.

Not to be annoying, but their phones haven't always been on an upward trajectory, price wise.

https://www.androidauthority.com/iphone-price-history-3221497/

First-generation iPhone (2007)

First-gen iPhone original starting MSRP: $499

Inflation-adjusted first-gen iPhone price: $733

iPhone 3G (2008)

iPhone 3G original starting MSRP: $199

Inflation-adjusted iPhone 3G price: $281

Etc etc. The price doesn't actually dramatically rise again until the iPhone 7, surprisingly enough. I want to say that's when all flagship phones began charging around $800 for their entry level versions.

Rooki ,
@Rooki@lemmy.world avatar

The thing is, you compare old apple ( real chads, good inovation for CHEAP as advertised ) to new apple ( greedy *ss corpos that want to double the prices if they could ).

DJDarren ,

You could argue that the 5th gen iPod Classic was when it really hit its stride.

Sure, it had been wildly successful until that point, but I have a 4th gen, and as beautiful as it is, it sucks next to my 5th gen. The refresh rate on the screen is atrocious, and it refuses to charge via USB. Meanwhile my 5G has a lovely colour screen and works with USB without a trouble.

Bdtrngl , to Technology in Apple Vision Pro Could Take Four Generations to Reach 'Ideal Form'

So it's a gimmick for rich and/or stupid people, which we knew anyways.

Lmaydev ,

Yeah just like smart phones.

ViscloReader ,

Yes and no, smartphone where affordable for more people than the vision pro. Also they solved real problem. In the case of the apple iphone, it was a combination of a lot of tools into one small device so that was nice.
The apple vision is just a different VR headset marketed as 10x the price of a meta headset.

Lmaydev ,

They weren't originally and they didn't solve a problem. They added unneeded features to a communication device.

hightime ,

I think that was the iPad.

qwertyqwertyqwerty ,

Cars didn’t “solve a real problem” at first either.

DJDarren ,

That’s one way to view it.

On the other hand, it’s a first product in a new line for Apple who have an idealised notion of what they want it to achieve, but realise the technological limitations that exist before significant R&D is carried out. The first gen of any tech sucks in comparison to what comes later.

JiveTurkey ,

I think the marketing for this thing misleads people on the technical limitations.

DJDarren ,

Yeah, it’s weird because I distinctly remember them touting it as a dev kit at the launch event last year, yet there’s nothing at all about that on the website now.

takeda ,

I find it fascinating how much advertising they pushed on release.

I am not an apple person so I had no idea about it, but on that day I saw it in a there different places. First two I understand: Lemmy post, an ad on some website, but most amazing one was on my kid's YouTube, started playing Marques Brownlee review after alphablocks episode. Like WTF? I don't watch anything about Apple, don't watch his reviews, but somewhat YouTube though that it was most relevant video for the content that was watched.

RGB3x3 ,

That has nothing to do with Apple. Marques Brownlee pulls millions of viewers, and YouTube doesn't suggest based on your watch history anymore, they suggest based on what keeps people watching.

And I don't think I remember hardly any videos where Marques is sponsored by the company who makes the product he's reviewing.

NoLifeKing , to Apple in PSA: You'll Have to Visit an Apple Store If You Forget Your Vision Pro Passcode
@NoLifeKing@ani.social avatar

Quickest fix for that is not owning one of these hilariously ugly and useless devices?

IronicDeadPan , to Technology in Apple Has Sold Approximately 200,000 Vision Pro Headsets

Has anybody seen the movie WALL-E?

It's probably a bit of a stretch, but I feel like this is somehow the genesis/precursor of the hoverchairs that all the adults use for everything.

(God, I hope not.)

theherk ,

Buy N Large AI Chairs

olympicyes ,

Have you ever seen a group of 20something friends at dinner together where each person was on their phone ignoring the others? At least with the Apple headset they would be deliberate about their intentions.

randomuser38529 ,

Wouldn’t be so sure about that. Now they can look at their screens and maintain eye contact. Sounds like a win/win to me.

olympicyes ,

That’s hilarious. Geezers like me will probably assume they are just a group of wholesome and very nearsighted kids.

vojel , to Technology in Apple Has Sold Approximately 200,000 Vision Pro Headsets
@vojel@discuss.tchncs.de avatar

First reviews I saw on YouTube are quite disappointing. They really ship it with a powerbank and even without it this thing weights about 600 grams. I cannot imagine wearing this thing all day and do work or eh … what the fuck are you gonna do with this besides games and watching videos??

Tangent5280 ,

The ecosystem will grow around it. You need to build it first, and then devs will build their stuff on top of the hardware you build.

HerbalGamer ,
@HerbalGamer@sh.itjust.works avatar

The ecosystem will grow around it.

Like mold.

olympicyes ,

I live in So Cal and in a couple weeks there will be a vintage computing fest. Maybe all the haters and people downvoting you could show up and find out what people used to pay $10,000 to put up with. It’s like they want nothing novel to exist.

Blackmist ,

Games? It doesn't even have controllers. There's going to be no HL Alyx on this thing.

The only interesting thing I've seen is that Disney have suddenly woken up and decided to put their 3D movies on it, so hopefully they'll end up on the other millions of VR headsets as well, or at least get released in a format I can steal and watch however I want...

BradleyUffner , to Technology in Apple Has Sold Approximately 200,000 Vision Pro Headsets

These things somehow look even dumber than Google Glass, but Apple made them, so I guess they are the height of fashion now...

electro1 , to Technology in Apple Has Sold Approximately 200,000 Vision Pro Headsets
@electro1@infosec.pub avatar

Great, now you're giving the glowies your eyes while looking like an alien

Apple fanboyism is beyond me..

bassomitron ,

How's it any different than regular VR sets besides price? I don't own any apple stuff besides an iPad for my kid, but outside of the absurd cost I don't see the difference between this and the Index or something.

RGB3x3 ,

People like to find any reason to hate on Apple.

And there are plenty of reasons to hate them, but just for releasing a product is very low on the list.

Had HTC or Valve released this, there'd be constant praise on here.

electro1 ,
@electro1@infosec.pub avatar

but just for releasing a product is very low on the list.

It's not about releasing a product it's about how they go about it ( the marketing, the pricing... Etc ) it's so manipulative and relies on people not knowing their Digital rights and what they should expect from a Digital product.

The thing is that they abused their monopoly so much, they manipulated people so much, they enslaved people ( both on the Digital realm and the physical one ) so much, that now I and so many awakened people are so critical of everything they do. And it's understandable why we're like that, we simply don't trust them.

Had HTC or Valve released this, there'd be constant praise on here.

This seems like a logical fallacy, we're talking about Apple here, HTC and Valve can wait for their turn, and you can't predict what people will say !!

DriftinGrifter ,

Nah there woulden't
Also Apple makes lifestyle devices that Serge a very different purpose than a gaming headset thats only worn for short times to play games instead of using it to do daily tasks
Also bith companies Make vastly More Modification friendly products so even while what they produce may be shit (which would suck and i wouldnt purchase ) people would find ways to fix the issues and could buy what is good and use stuff from different companies if the product sucks because you aren't locked into a valve or HTC eco system

pineapplelover , to Technology in Apple Has Sold Approximately 200,000 Vision Pro Headsets

Dystopian future full send

maniacal_gaff , to Technology in Apple Has Sold Approximately 200,000 Vision Pro Headsets

I am insanely interested but the apple ecosystem sucks. I use a MacBook for work because it's that or Windows, but good lord do i hate the closed source walled garden. Linux at home ftw.

thanks_shakey_snake ,

MacOS is waaay better for that than iOS though. If you squint a little and try to stick to the CLI, you can pretend it's Linux.

abhibeckert ,

Or, run docker and have actual Linux.

marx2k ,

That docker engine still runs in a small Linux vm.

And the m1, m2, etc chips killed the use of VirtualBox for running full fledged vms :/

thatsnothowyoudoit ,
@thatsnothowyoudoit@lemmy.ca avatar

UTM will run full fledged linux just fine on Apple Silicon.

Sharing host file systems is still tougher than Virtualbox, but time and adoption will remedy that.

https://github.com/utmapp/UTM

marx2k ,

The problem is creating isos and vagrantfiles for the common denominator that can be shared via git and artifactory

thanks_shakey_snake ,

Lol I do that too, but that's hardly a viable desktop experience on its own.

rottingleaf ,

but that’s hardly a viable desktop experience on its own.

Wat?

I just don't get it, have you tried using Linux on desktop or are you just repeating standard phrases about it thinking that sounds normal?

thanks_shakey_snake ,

I think you might have thought I was saying "Linux doesn't offer a viable desktop experience." That is not what I'm saying. I've installed Linux distros on all sorts of machines, including Macs, and happily used it as a daily driver.

I'm saying that a Docker container on a Macbook can't offer a viable desktop experience.

rottingleaf ,

Ah. Yep, likely true.

thanks_shakey_snake ,

Lol kay cool :)

fox2263 ,

macOS isn’t walled…

OsrsNeedsF2P ,

As someone who has to support MacOS desktop....... It functionally is?

Ok sure, it's not as bad as Android or iOS, but it's far from "anyone can simply download and run"

Wodge ,
@Wodge@lemmy.world avatar

TIL Android is a walled garden.

Stovetop ,

Well, courts seemed to think so in the Epic v Google case

Wodge ,
@Wodge@lemmy.world avatar

Google Play Store is, kinda, but Android itself is not.

redcalcium ,

but it's far from "anyone can simply download and run"

But it is? You can just right click and run any apps from any source on macos.

porkchop ,

Not sure why you’re getting downvoted on that. It’s factually accurate. You can easily run unsigned code from anywhere on a Mac, unwalled, no problem. I’ve got a SAB / radarr / sonarr / HASS server running on old hardware with a current OS and… it’s great.

Also isn’t Xcode free? So you can literally “simply“ download, develop, and run

ji17br ,

You can literally run anything you want on MacOS

stratosfear ,

Totally like Counter-Strike

M137 ,
@M137@lemmy.world avatar

Yes, Counter-Strike is available for MacOS.

stratosfear ,

¯⁠\⁠⁠(⁠ツ⁠)⁠⁠/⁠¯ not according to steam, but regardless there are literally thousands of games that do not run on Macs so still an ignorant statement

porkchop , (edited )

I’m just curious of an example of a game or two you play that’s not available on Mac. There’s some newish tech that allows Macs to virtualize/emulate windows tech including DirectX 12. Not coming for you I’m just curious to test those waters.

(I don’t play computer games, sorry for not knowing)

stratosfear , (edited )

Virtualization means it's not running on MacOS...

And, I don't have a Mac so definitely not something I pay any attention to, but it's pretty easy to see if a game on steam supports MacOS.

Far Cry 6 doesn't run on MacOS. I'd imagine most Ubisoft games don't.

Edit: oh, and Counter-Strike 2... Doesn't play on MacOS. Apparently I had to be specific about the "2" version.

porkchop ,

Looks like CS-2 runs on a Mac fairly well with no extra hardware or virtualized OS installed.
https://youtu.be/7g41rsoTlVg

Far cry 6 as well!
https://youtu.be/UybZXgs-5a0

Apple’s game porting toolkit and their M-series hardware is pretty spectacular stuff. Honestly, it doesn’t matter at all that these games are not native as long as they run. And they run seemingly well even on first gen M-series hardware.

I think the point above about being able to run just about anything still stands.

porkchop ,

I’ve been curious so here’s a list of tested games that do and don’t work:

https://www.applegamingwiki.com/wiki/Game_Porting_Toolkit

Kinda neat ;)

Rooki ,
@Rooki@lemmy.world avatar

Except, what apple dont want you to run.

ji17br ,

Incorrect. Apple does not need to approve or sign any code for it to run on any Mac.

SkepticalButOpenMinded ,

How is it “functionally” walled? How is it far from “anyone can simply download and run”? It literally is just that. Anyone can download anything and run any unsigned code. I am baffled by the fact that all the people correcting you are getting downvoted.

Tangent5280 ,

I LOVE LOVE LOVE how I can open the screen on my mac and immediately continue where I left off. I love how the entire laptop is made out of metal that doesn't bend or warp and whose hinge works today just like it did half a decade ago.

I hate everything else about the mac, especially how I have to pay inflated prices for everything. I hate even more about how fucking hard it is to get into the actual nitty gritty system settings on a mac. If I could find a reasonably priced laptop with great build quality and immediate boot, I'd throw my mac in the garbage or sell it off to someone else who would appreciate it much more.

I guess I dont really need to mention I'm poor. If I wasnt Id already have got a second laptop that ran not-macOS

WashedOver , to Technology in Apple Has Sold Approximately 200,000 Vision Pro Headsets
@WashedOver@lemmy.ca avatar

I'm impressed. It speaks to the strength of the Apple brand. Meta should benefit if this becomes the next thing despite the differences.

Rooki ,
@Rooki@lemmy.world avatar

I dont really think it speaks for the strength of the Apple brand, rather, how many fan-boys they have that buy literally a rock with an apple logo on it for $10k. Knowing well they cant use it anywhere except with apple products.

CandleTiger ,

Fanboys who will buy anything Apple… that is what “strength of the brand” /means/

Rooki ,
@Rooki@lemmy.world avatar

strength of the brand i understand how good their products is. But ok, now i know it!

TheGrandNagus , (edited )

Yeah "Apple isn't a strong brand" is an absolutely insane take.

They are one of the strongest brands in human history lol

Thekingoflorda ,
@Thekingoflorda@lemmy.world avatar

It's a very minimalistic and beautiful rock tho

coffeebiscuit ,

Also a lot of people like being “the first”. Especially with products that might be successful. Currently Apple has a decent reputation in being “the first” with their adaption of new tech. They made the smartphone big, the tablet and the smartwatch (they even specifically made gold ones for these early adopters). All “meh products” before their version.
Now people want to be the first with “the next successful tech”. …. And you are going to love it.

It al comes down to emotion really.

Can’t wait for the first music video clip with a famous person wearing the thing. (I actually can wait).

Rooki ,
@Rooki@lemmy.world avatar

The last real inovation they added was the tablet change my mind. The others are just pr gags or just revisioning the last thing for the 15th time.

coffeebiscuit ,

Al of them were beter implementations of existing tech, even the tablet.
(With beter I mean they changed the market for said tech in their point of time, more accessibility, user friendly etc).

Rooki ,
@Rooki@lemmy.world avatar

But decrease repairability, (software) freedom. And then the price for that. In the early day, the cheap things were locked down for only be usable on with specific other products, now its the opposite, the more it cost, the more locked down and less products work (well) with it.

SatanicNotMessianic ,

Hopefully it will push the AR/VR industry forward.

I’ve been expecting this to be the new iPhone in that I think it has the potential to transform consumer perceptions and the industry. I’m personally waiting for reviews and a hands on test because my eyesight is crap. If it makes it so I can use a non-blurry monitor (my vision isn’t correctable to the point that I can easily read a monitor, and I compensate by using the best and sharpest I can find), it would be life changing for me and easily worth the $4k or whatever the final cost is after taxes and lenses and such.

But, like with iPhone, I think it just gets better from here and that the use cases developed using the high end headset will cascade through the industry.

Rooki ,
@Rooki@lemmy.world avatar

It will push it in the wrong direction for me. It pushes VR/AR headset to be closed in one ecosystem, low repairability and no software freedom. It should go the other way and a heck lot cheaper than what apple does.

datendefekt ,
@datendefekt@lemmy.ml avatar

If you have bad eyesight, VR won't help you. The goggles contain lenses to magnify and project the screens to a virtual distance from your eyeballs similar to a monitor.

You'll still need your glasses, I'm afraid.

jerrythegenius , to Technology in Apple Has Sold Approximately 200,000 Vision Pro Headsets
@jerrythegenius@lemmy.world avatar

Is that supposed to be a lot? I can't tell.

phoneymouse ,

Almost $700,000,000 in revenue if you multiply the price by the amount sold.

jerrythegenius ,
@jerrythegenius@lemmy.world avatar

Aight

that's a fair bit

Thekingoflorda ,
@Thekingoflorda@lemmy.world avatar

And you should keep in mind that these things are only sold in the USA at this point

abhibeckert ,

Keep in mind they probably spent more than that amount of money on R&D / aqua-hiring.

It's a lot of money, but still not enough to be a commercially successful product for at least a few more years.

jerrythegenius ,
@jerrythegenius@lemmy.world avatar

Fair point

Tangent5280 ,

Over 700 million? I find that dubious. 700 million is a lot of money isnt it? Thats what I'd expect a tank or a jet to cost in R&D.

stratosfear ,

R&D for a jet or tank is significantly more. To not throw out nonsense some quick googling told me the R&D just for an upgrade of the Abrams tank (which is old) is $650m and the total R&D of the F22 jet over two decades was $32B....

rottingleaf ,

Well, nice to know somebody lives in such a peaceful part of the planet to not be interested in cost of creating a tank or a jet.

stratosfear ,

What a strange response ...

rottingleaf ,

I meant that the person you were answering to is happy to never have been interested in those things.

Say, there are countries where people are genuinely interested in whether their government is able to create some kind of a MIC and a functioning military as a deterrent in following years with the budget they have.

stratosfear ,

Gotcha. Yeah... Since they said "expect" I wasn't really judging that perception, I mean I too would like to "expect" R&D on tanks and jets to be under a billion dollars so that the USA didn't have to spend $900B/yr on "defense"

NOT_RICK ,
@NOT_RICK@lemmy.world avatar

I’d say that’s certainly enough to attract developers given it’s barely out.

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